Instead, Exposure uses the original, official code from Valve’s own F-STOP, or as it was properly named, Aperture Camera. The mechanics are not based on speculation or heresay. Check out the teaser below alongside an official series’ description via the Lunchhouse website.Įxposure is a documentary-type archeological journal of F-STOP from LunchHouse Software. However, it looks as though this other project would have added even more to the Portal/Half-Life universe–namely a photo-based object manipulation mechanic called “F-STOP.” Studio LunchHouse Software revealed the first look at this long lost project in an announcement video (H/T Prima Games), teasing further reveals in an episodic documentary series titled Exposure. Portal and Portal 2 are among Valve’s most acclaimed games, introducing a number of fun mechanics, clever characters, and interesting lore to the game’s standard puzzle premise. It appears that one of these long-speculated titles has now been revealed in the form of the Portal prequel project, Aperture Camera. Such hushed development really makes one wonder what else the company may have had in the works before being unceremoniously cancelled. Valve is well-known for its secrecy regarding unannounced projects, as evident by the surprise revival of the Half-Life series over a decade after leaving it behind.
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